DirectX - WikipediaThis is the first lesson in a series of lessons to teach you how to create a DirectX 12 application from scratch. In this lesson, you will learn how to query for DirectX 12 capable display adapters that are available, create a DirectX 12 device, create a swap-chain, and you will also learn how to present the swap chain back buffer to the screen. In this lesson, you will also create a command queue and a command list and learn how to synchronize the CPU and GPU operations in order to correctly implement N-buffered rendering. The primary reason for this change is the demand from the gaming industry to provide a rendering SDK that gives more power and control to the graphics programmer. Vendor-specific driver implementations were often complex and imposed a CPU performance overhead that the developer had no control over. Much of this overhead could be avoided if you give control back to the developers. One example of the driver overhead that is present in previous versions of the DirectX SDK is resource management.
Index of /pdf/Gentoomen Library/Game Development/Programming/
Microsoft DirectX is a collection of application programming interfaces APIs for handling tasks related to multimedia , especially game programming and video, on Microsoft platforms. When Microsoft later set out to develop a gaming console, the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology. The DirectX software development kit SDK consists of runtime libraries in redistributable binary form, along with accompanying documentation and headers for use in coding. Originally, the runtimes were only installed by games or explicitly by the user. The SDK is available as a free download.
Introduction to 3D Game Programming with DirectX 12 ebook
By Scorpion0x17 , September 14, in Forum. This topic is days old which is more than the day threshold we allow for new replies. Please post a new topic. If you intended to correct an error in the post then please contact us. I am an ex-Software Engineer no longer able to work full time due to health issues , and have recently been itching to get my hands dirty with some 3D graphics code again. So, I was thinking of picking up Frank D. However, one of the reviews I was reading notes that DX3DX library, that the book utilises, is deprecated under Windows 8.